Today, which is seeming to drag on forever where seconds seem like minutes, I had an interview for a job. This was a job that was offered internally where I work. An e-mail came across a few weeks back and I responded to it. Today I had the interview. Did I do well? I have no idea. Interviews kinda freak me out. I always try to make myself sound amicable and ready to work. And yes, I'm ready to work - I want this job. It's for web development and database admin. Sounds boring, but I would do it it in a second - it's my kind of thing. Also, I do not like phone-rat support (a.k.a. helpdesk technical support, my current job). I have never liked it. I only took it because I needed the money. But a web solutions job I would truly enjoy. I'm crossing my fingers and hope I get the job - it would really add a boost to my life in many respects.
Running a Counter-Strike team is not the easiest thing in the world to do. Recently, we had to kick out yet another team member for being a doofus.
Those who want the nitty gritty of what happened (assuming you know how Counter-Strike teams work), here's the skinny: Our team members are based on invite-only. We happened to invite this guy to the team. A day later, he shows up in the server wearing another team's tag - not ours. That's bad. Then he got caught doing what's called "aim-bot'ing", so he was immediately booted the next day.
The team member who originally brought him in apologized to the rest of the team which was cool on his part.. but it's still annoying that we all had to deal with it.
There's also been talk back and forth about doing the CAL-O thing (Counter-Strike open). Will we do it? Yeah, we will. It just takes time. We have to practice our map strategies more on maps like de_dust2, de_aztec and de_train to name a few.
For those of you out there who have absolutely NO IDEA what any of the above means, don't worry. Counter-Strike is a world of its own like those other geeky games like AD&D and Magic The Gathering. You either know the lingo or you don't. To those who say "Counter-Strike is geeky? Is that true?" Yes it is. It's a video game. Video games are geeky by nature. And yeah I'm a geeky Counter-Strike player. (grin)
I finally got to see Lord of the Rings: Return of the King recently. Good movie? Hell yeah, masterfully done - but then again it is a great story. A movie is only as good as the story behind it.
The end(s) of the movie were great, no doubt about it. Everything fell into their proper place, but I guess I'm a little disappointed it ended. No, I'm not disappointed in how the movie ended, I'm disappointed that the story ended. It seems like it could go on forever, in a million different directions. No, I'm not suggesting anything - don't worry. (grin) I'm just saying that it was hard to say goodbye to those characters.
I think that when you encounter difficulty in saying goodbyes to characters in a movie, that above all is a sign of a geniunely good movie. It's like the old saying goes: "Leave them wanting more." 'Rings definitely did that.